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  1. DEMACLIO

    The Unofficial Official Beta Discussion Thread

    Okay, essay time. I'm still surprised that I'm seemingly the only Umbrella player that's okay with the big OS hungern rush bounce being gone. We just got all of her other bounce moves bounce EVERY character higher, giving us OTGless combos on heavies and way easier combos on the rest of the...
  2. DEMACLIO

    The Unofficial Official Beta Discussion Thread

    If people aren't happy with M Egret in its current state of staying out longer but at the same speed as retail, maybe it could stay as retail dive time but dive out faster, therefore travelling further? It'd let her move out further without being locked out of using Egrets for longer, but maybe...
  3. DEMACLIO

    The Unofficial Official Beta Discussion Thread

    Umbrella routes:
  4. DEMACLIO

    The Unofficial Official Beta Discussion Thread

    Going to post my umbrella routes in a sec but first I wanted to give my thoughts so far now that I've had more time to play beta As always, solid effort and thank you for the amount of care you're putting into this patch Liam <3
  5. DEMACLIO

    The Unofficial Official Beta Discussion Thread

    Before I also forget - what's the opinion on Hungern Rush doing automatic chomps on point? My fingies get so tired labbing out chomp routes, and since it gives a fixed amount of hunger and there's now no reason to do less than max chomps, I'm finding it hard to justify it in my head to keep in...
  6. DEMACLIO

    The Unofficial Official Beta Discussion Thread

    Off the top of my head - overstuffed Salt Grinder + M bubble pop is the biggest thing that comes to mind, but I don't have time to lab at the moment, I can (and almost certainly will) later tonight though. Even then, you can still get OTGless 5MP and some other shenanigans, but you can't get...
  7. DEMACLIO

    The Unofficial Official Beta Discussion Thread

    As much as I already miss the big boingy on OS HR, I think removing those routes was the point of the change. She was dispensing insane amounts of damage, and with the damage nerfs and those routes gone, she's much more in line with retail OS combos. It delegates the move as a DP you can combo...
  8. DEMACLIO

    The Unofficial Official Beta Discussion Thread

    Awesome changes Liam, love your work! I haven't had much time to play around with new Umbrella, and won't be able to for another 5 days as I'm travelling, but I have some very early thoughts (prior to today's balance changes like cMP hitting low again, etc). She's fun! I am struggling with...
  9. DEMACLIO

    The Unofficial Official Beta Discussion Thread

    PREFACE: I play Umbrella and I'm biased I think reducing the ravenous window to 1 pip is just too extreme. You have a valid argument for sure, but that would mess up the whole design of the hunger meter. She'd lose huge damage due to not being able to do rav DP > salt grinder to overstuffed...
  10. DEMACLIO

    Marie Alpha/Beta Gameplay Discussion Thread

    Been fiddling around with Marie for a little bit now and the only pain point I feel is jMK > jHP on most light characters. This drops consistently as the character will fall behind Marie without very specific spacings and delays, which feels like it hurts a lot of her combos and setups that work...