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And now for something spectacular- Excellent!!!

Zevak

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Zevak
Big Band Painwheel Eliza
All right, so I love doing combos from the Excellebella cancel from Ultimate Showstopper. So I've tried to find a difficult combo from it. This is what I've come up with:


I hate this combo, it's just hard for me to do personally. But I see that 315/350 before the final S.HK, and I feel that I can add something to it somehow. Also trying to keep it mid-screen. Can anyone help me revise this for maximum execution pain and maxing out the IPS? I want to try and add in the S.HK --> Pummel Horse cancel I found which has to be 1-frame.
 
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So spectacular it broke the link!
 
Now why'd that happen? Fixed
 
How does that damage compare to just letting the super finish? I always figured cancelling Showstopper into Devil Horns was so that you could reset and go for more damage overall.

Although, this is definitely stylish and there is always room for styling.
 
I believe doing a full follow up after devil horns gives you more damage in the end. Then of course landing a reset will net you way more damage anyways. I never really consider letting it rock unless they're going to die or I'm fighting double since the follow up on her is kinda hard.
 
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How does that damage compare to just letting the super finish? I always figured cancelling Showstopper into Devil Horns was so that you could reset and go for more damage overall.

Although, this is definitely stylish and there is always room for styling.

You get 4800 for letting the super finish, this combo gives you 6400 without the extra super at the end and gives you like 65% meter back. I think it's worth it. And like dekillsage said, at any time you can just go for a reset.
 
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You get 4800 for letting the super finish, this combo gives you 6400 without the extra super at the end and gives you like 65% meter back. I think it's worth it. And like dekillsage said, at any time you can just go for a reset.
I'm actually pretty sure that if you started with 1 meter (immediately used for Showstopper) then the combo would make its own second meter.

You get meter for whiffed normals when you have less than 1 meter as long as you aren't moving backwards. This stacks with normal meter gain, which means your first meter comes about 50% faster. I don't have the time to open the game and test it right now, though.
 
I'm actually pretty sure that if you started with 1 meter (immediately used for Showstopper) then the combo would make its own second meter.

You get meter for whiffed normals when you have less than 1 meter as long as you aren't moving backwards. This stacks with normal meter gain, which means your first meter comes about 50% faster. I don't have the time to open the game and test it right now, though.

That sounds exactly like my Squigly, fuck meter. But yeah, it definitely should give you that full meter back when you're in what I call the "third strike install"
 
Messing around with bella in t-mode... I think i may have found a new form of movement not previously highly explored... Though i wouldnt know cause i dont go around looking for bella play.... Any who it seem to have promise:


Full height, super jump full glide, come down with j.mp


The "super jump" into glide means that any attack bella comes down with will auto correct so it doesnt matter whether shes on one side or the other. J.mp out of this looks sick, though perhaps a bit hard to use, but j.hk looks much easier to time with reduced space effected.

Anyways, thought it looked sweet so figured id share if anyone doesnt already know.
 
just put double in the back and dhc after
 
Woah... can you tell me what moves you did so I can try this on my own? It looks really fun.